About

 

I’m currently working @ KIXEYE in San Francisco with engineering responsibility for Battle Pirates, War Commander and Vega Conflict.

I started out as a game programmer on 8-bit systems like the Sinclair Spectrum in the early 80’s. Since then I’ve worked on a wide range of systems in technical and creative roles. Throughout my career I have always done programming work, most recently in ActionScript, C/C++, C#, Java and Objective C, with bits of PHP and Python thrown in for good measure. I have also designed and produced a number of games over the years. The list below is an abbreviated softography. On these titles, I was involved variously as technical director, programmer, designer, producer, and in some cases all of the above:

My LinkedIn profile may be found here: http://www.linkedin.com/in/stevewetherill

 Posted by at 6:45 pm