Nodes of Yesod – iOS, quick update

At this stage, all known issues are resolved. The game now runs in universal app mode, meaning that it’ll run full screen on any iOS device. The new version supports iOS 10 and up, and is now localized into French, German & Spanish.

All that remains is to complete testing, and prepare the submission to the iOS App Store. I expect to be able take care of all of that this week, and assuming the new version passes Apple approval, it should be on the App Store by end of week (~Oct 14).

Then, back to the Spectrum Next version. 🙂

Posted by Steve Wetherill

5 comments

Any further news? It’s now nearly the end of October and there’s no sign of Nodes on the App Store…

Steve Wetherill

Real Soon Now™. Look for an update here a little later.

I hate to pester, but it’s now three months later, we’re into 2018, and there’s still no sign. What happened?

Steve Wetherill

Real life happened. Change of job, city, that sort of stuff. Actually, the work was complete back in October or November last year and it’s just a case of testing, fixing any issues detected and then releasing. I’m afraid I can’t commit to a hard date at this point but I do want to get this out. I’ll update here when there is news.

Thanks!

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